Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Monday, January 25, 2010

30 High Quality Rendered 3D Games



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30 High Quality Rendered 3D Games

By sandeep
30 High Quality Rendered 3D Games
Through the history of the 3D rendering technology, you will notice that the 3D render got more ability to create higher quality rendered models, shadows and light than the real time render used in 3D game industry. The main reason is that the real time render depends on the computer display card capabilities.

Nowadays, The computer display hardware improved too much to allow creating higher quality 3D games with semi-real objects and scenes.  These are collection of 30 best 3D games with different types, including action, shooters, strategy, racing, etc.
If you like these posts, I hope you like these other links as well:
Each game is linked to their official websites where you can get more information about it. Also, if you have any comment about any of the games, please comment with you suggestions.

Modern Warfare 2

30 High Quality Rendered 3D Games

FIFA Soccer 10

30 High Quality Rendered 3D Games

BiggameHunter2010

30 High Quality Rendered 3D Games

Gears of War 2

30 High Quality Rendered 3D Games

Mass Effect 2

30 High Quality Rendered 3D Games

LostPlanet

30 High Quality Rendered 3D Games

Dead Space Extraction

30 High Quality Rendered 3D Games

BioShock 2

30 High Quality Rendered 3D Games

DiRT 2

30 High Quality Rendered 3D Games

Fight Night Round 4

30 High Quality Rendered 3D Games

Need for Speed SHIFT

30 High Quality Rendered 3D Games

Dragon Age: Origins

30 High Quality Rendered 3D Games

Tomb Raider: Underworld

30 High Quality Rendered 3D Games

UltimateAlliance2

30 High Quality Rendered 3D Games

Blur

30 High Quality Rendered 3D Games

The Sims 3 High End Loft Stuff

30 High Quality Rendered 3D Games

Batman

30 High Quality Rendered 3D Games

Fallout 3

30 High Quality Rendered 3D Games

World in Conflict

30 High Quality Rendered 3D Games

Prototype

30 High Quality Rendered 3D Games

4×4: Hummer

30 High Quality Rendered 3D Games

Age of Empires III

30 High Quality Rendered 3D Games

Warhammer 40,000: Dawn of War II

30 High Quality Rendered 3D Games

Left 4 Dead 2

30 High Quality Rendered 3D Games

Darksiders™ – War & Ruin

30 High Quality Rendered 3D Games

GTA IV

30 High Quality Rendered 3D Games

World of Warcraft

30 High Quality Rendered 3D Games

MaxPayne3

30 High Quality Rendered 3D Games

Silent Hunter 3

30 High Quality Rendered 3D Games

MidnightClub3

30 High Quality Rendered 3D Games

[via GraphicMania]

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Saturday, November 21, 2009

Keep Your Headphones Kink-Free - Ultimate Cord Wrapping Technique



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Use an Over-Under Wrap to Keep Your Headphones Kink-Free - Cord Management

Headphones have a magic way of tangling themselves in inexplicably complicated knots. Many techniques for keeping headphones tangle-free work but they badly kink and over tighten them in the process. Use an over-under wrap for easy and cord-friendly storage.

Over at HackCollege they tested out a bunch of different cord-wrapping techniques with the goal of finding a technique that was easy to use, didn't impart kinks or curls to the headphone cord, stress the headphone jack, or require any fancy undoing to return the headphones to their natural state. They ended up using an over-under wrap held in place with a simple twist tie. Watch the video below to see it in action—you can jump to around the 1 minute mark to skip the intro and get right into the technique.



[Thanks Lifehacker, Instructables, & Hackcollege]

(http://djdoubledown.blogspot.com/2009/11/keep-your-headphones-kink-free-cord.html)

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Monday, October 5, 2009

GeekSpazzFind - Augmented Reality Light Show Projection on Kimberley Mansion in England



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Friday, October 2, 2009

Is Software Licensed or Sold?



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Is Software Licensed or Sold?

by Craig Buckler



software license


Selling software is a legal minefield. When you purchase a digital product, you’re not buying the CD/DVD and packaging, but a license to use the software. The license is a legally-binding agreement that determines how you may use that product. If software was “sold”, you would be the legal owner and could do what you wanted, e.g. install it anywhere, disassemble it, give it away or anything else that didn’t contravene copyright laws.




However, what happens when you no longer need that product? Is it possible to re-sell your software license to another party in the same way that you can sell a second-hand book, music CD or movie DVD? It’s a legal grey area which has been highlighted by the case of Vernor v. Autodesk, Inc.
A SitePoint forum post by Dan Schulz describes the full legal arguments in detail. In summary, Vernor attempted to sell legal copies of AutoCAD on eBay but had his account suspended following intervention by Autodesk Inc. Vernor sued Autodesk in federal court:
  • Vernor claimed he purchased the license from vendors who must have been the legal owners of the software. Therefore, the ownership transferred to him on purchase.
  • Autodesk contended that ownership was never transferred, Vernor’s sale infringed copyright, cited that its license was a “computer software agreement”, and the industry normally restricted ownership transfers.
The court disagreed with Autodesk and felt it had “little competent evidence of software industry practice” presented before it. The ruling therefore allows the licensed party to transfer software ownership and the copyright owner has no say in the matter. Software companies are selling a product that an end-user owns; if they receive the full value up-front, they cannot control that software once it’s in the stream of commerce.
Autodesk may yet appeal, but at least a dozen copies of AutoCAD are currently available on eBay.com.
Could the ruling be good news for web developers? End users rarely purchase web applications or “own” the software — they subscribe to a service. Many software companies will be re-considering their software distribution options.

[via Sitepoint.com]

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Thursday, October 1, 2009

GeekspazzFuture - Holographic storage products developed - The Inquirer



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Holographic storage products developed

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Tuesday, September 29, 2009

GeekspazzFind - Miruko: Wearable eyeball robot interface



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Miruko: Wearable eyeball robot interface


Miruko, wearable eyeball robot --

“Miruko,” a wearable eyeball-shaped robot with a built-in camera and wi-fi capabilities, is designed to augment human perception by sensing and reacting to objects that cannot be seen with the naked eye.
In this video, Miruko’s creators demonstrate how the robotic eyeball can be used as an interface for a virtual monster-hunting game played in a real-world environment.



Worn on the player’s sleeve, Miruko’s roving eye scans the surroundings in search of virtual monsters that are invisible to the naked human eye. When a virtual monster is spotted, the mechanical eyeball rolls around in its socket and fixes its gaze on the monster’s location. By following Miruko’s line of sight, the player is able to locate the virtual monster and “capture” it via his or her iPhone camera.
Other skills, such as the ability to recognize and track specific faces or objects, suggest the Miruko robotic eyeball interface could be put to use in a variety of navigation, surveillance, and augmented reality entertainment applications.

--:: via Pink Tentacle ::..

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Monday, September 28, 2009

GeekSpazzVid - 8 Outrageously Annoying Tech Videos



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From the people that brought you most information about stuff... Wired presents:
8 Outrageously Annoying Tech Videos

We decided to only show you the GeekSpazziest of the 8 selections.
These are the two worthy of display here at GeekSpazz.



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Thursday, September 24, 2009

GeekSpazzBuzz - Future-Making Serious Games (blog)



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Future-Making Serious Games BlogFUTURE-MAKING SERIOUS GAMES
THE BEST OF SERIOUS GAMES THAT CHALLENGE US TO PLAY AT BUILDING A BETTER FUTURE


FUTURE-MAKING SERIOUS GAMES Blog
Eliane Alhadeff explores how entertainment and games can be used for building a better future.

Serious Games Posts By Category

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GeekSpazzApp - GoWeb3D Augmented Reality on Layar Reality Browser



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GeekSpazzHowTo - How to Fix your Stupid Internet



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aprilfools-1
How-to: Fix your stupid internet

Here is this one-step illustrated how-to. If you’re not the physical labor type, you can use [Steve Lambert]’s SelfControl.

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